The Vortex campaign took Total War in a slightly different direction to the usual sandbox style that fans expected. There were only four races available to play as, none of which resonated with me as much as those in the first game, and fan reception was a little lukewarm surrounding the Vortex campaign. On launch, four years ago today, it was a completely different story. Nor do I remember a magical turning point, where the fantasy strategy game became the beloved behemoth that it is now. I don’t actually remember making a conscious decision, or any moment, where Total War: Warhammer 2 suddenly became my favourite game. READ MORE: ‘Death Stranding Directors Cut’ Review: The best way to play a masterpiece.Instead I’ll stick with the violent and weird world of Warhammer, because for the last four years, there’s been no better place for a strategy fan to be. Earth would be a boring planet to travel anyway. For comparison, it’s also roughly 25 non-stop flights around the world, but I’ve got no interest in doing anything like that. Broken down, that’s 54 days – a month and a half – of uninterrupted warmongering. I‘ve played Total War: Warhammer 2 for 1,300 hours.